| ▲ | purple-leafy a day ago | |
Hey I am actually working on a browser game that is fully-deterministic (except for player inputs) and so I can basically replay games entirely. Think like a chess engine game. I’ve been obsessing over this determinism and replayability for months, to the point where any game played is fully replay-able to the exact same events as the original game. So you can play, then watch a recording and spectate your played games from different actors perspective (enemy perspective etc). My rendering and game logic are fully decoupled. I wrote the “engine” for the game from scratch. I think I only use one third party library currently. Cool to see this discussion | ||