| ▲ | nottorp 2 days ago | |
Every game logic update, not only physics, should run on a timer that's fully independent from the frame rate. The only place where that doesn't matter is fixed hardware - i.e. old generation consoles, before they started to make "pro" upgrades. | ||
| ▲ | JoshTriplett 2 days ago | parent [-] | |
> i.e. old generation consoles, before they started to make "pro" upgrades. And before it was realistically possible to port a game to run on multiple consoles without a complete rewrite. | ||