| ▲ | fulafel 2 days ago | |||||||
To the first question: blame Windows I guess. But even on older chips, GPU code could access memory allocated on the CPU side so this didn't cap the amount of data your GPGPU code could crunch. | ||||||||
| ▲ | littlecranky67 2 days ago | parent [-] | |||||||
I remember this was mostly a BIOS setting how much memory to allocate for iGPU - and once set in the BIOS, that memory was not accessible to the underlying OS (besides GPU I/O). | ||||||||
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