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gregsadetsky 5 hours ago

@kevinsync's answer is 100% correct and it's been this way for the last ~~~20? years? at least - only it was "Photoshop files hold the (design) truth" before - now it's figma.

But yes, the "design to code" gap has always been where designers' intentions were butchered and/or where frontend developers would discover/have to deal with designs that didn't take into account that some strings need more space, or what to do when there are more or less elements in a component, how things should scroll in real life, how things should react to a variety of screen sizes, etc.

this short meme video is funny/not funny because it hits too close to home - https://www.youtube.com/shorts/r6JXc4zfWw4 - but yes, "designers don't code and developers don't design", roughly speaking

and then of course you meet some people who do both really well... but they are pretty rare. :-)

peteforde 5 hours ago | parent | next [-]

It's a real shame that people bought into this false dichotomy, because the base reality is that people who work in web dev that stubbornly pick either code or layout are more of a liability than an asset.

I don't believe that people who can design and code are as rare as folks seem to believe, either. What seems more likely is that there are a LOT of coders who are extremely fluent in CSS but aren't particularly gifted when it comes to making things look good.

It wasn't that long ago that designers understood that they couldn't just hand off a 2D comp of what they want to see. The job isn't done until the output can be integrated into the app. Nobody gets to launch cows over the wall and go for lunch.

sarchertech 4 hours ago | parent | prev | next [-]

It’s just one more example of people realizing that the code is the spec.

markdown 5 hours ago | parent | prev [-]

> only it was "Photoshop files hold the (design) truth" before

You mean Fireworks. Photoshop was for graphic design. Web designers used Adobe Fireworks. Figma is a successor to Fireworks, not Photoshop.

amatecha 2 hours ago | parent | next [-]

Nah yeah Photoshop .PSD's were totally normal for website designs. I got extremely proficient at building functioning websites based on PSD files, going back as far as the days of using nested <table> structures with 1x1 transparent spacer.gif images :) I built hundreds of websites from .PSD files, and Fireworks was pretty much non-existent in my experience.

chrisan 4 hours ago | parent | prev | next [-]

I was in web agencies since like 2002-2015, always got PSDs from either clients or internal designers

fuzzy_biscuit 4 hours ago | parent [-]

100%. I was always told to slice the PSD, fireworks never entered the conversation in the agency world I was a part of.

gregsadetsky 5 hours ago | parent | prev | next [-]

Sure, and also Illustrator sometimes, and Photoshop at other times. Some of the designers I know (very famous for their ui/web work) never touched vector components and just had a ton of layers in Photoshop and air/paintbrushed everything. Hence the meme...

mardef 4 hours ago | parent [-]

I've even received designs in PowerPoint

Everyone used whatever they were familiar with regardless of the purpose of the application.

telman17 4 hours ago | parent | prev | next [-]

Many designers stuck with Photoshop sadly. Back when I did agency work it was absolutely normal to get PSDs of mockups.

xeromal 5 hours ago | parent | prev [-]

I think his point was made regardless of his mistake

bayarearefugee 4 hours ago | parent [-]

I wouldn't even classify it as a mistake, just a difference in experience regardless of what Adobe's intentions were.

As someone who has done front-end development for both web and mobile devices for a very long time in the pre-Figma days I was handed a lot more designs that were mocked up in Photoshop than Fireworks.