| ▲ | nmeofthestate 2 days ago | ||||||||||||||||
Shooting isn't the core mechanic in the majority of video games. | |||||||||||||||||
| ▲ | fooker 2 days ago | parent | next [-] | ||||||||||||||||
I’m curious if you understand what majority means? | |||||||||||||||||
| ▲ | Trasmatta 2 days ago | parent | prev | next [-] | ||||||||||||||||
Exactly this. Anyone who thinks that must have almost no real exposure to video games. The diversity of gaming experiences is huge, and shooters represent only a small fraction of that. | |||||||||||||||||
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| ▲ | wvbdmp 2 days ago | parent | prev | next [-] | ||||||||||||||||
Indeed, as we all know the order is 1. Run 2. Think 3. Shoot 4. Live | |||||||||||||||||
| ▲ | user3939382 2 days ago | parent | prev [-] | ||||||||||||||||
The most prolific violent video game is Minesweeper. The fidelity may be low but the little guy dies and mines are powerful weapons detonating all over in the game. | |||||||||||||||||
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