| ▲ | throwanem a day ago | |||||||||||||||||||||||||
World of Warcraft damaged lots of people. My own circle saw a couple of casualties - jobs lost, marriages failed, promising professional careers left by the wayside, all for the sake of more time with that grind. The fellow I knew who hit it huge in EVE Online was a casualty of another kind. But then, I did know him before, and he really was always pretty much that way. | ||||||||||||||||||||||||||
| ▲ | nottorp a day ago | parent [-] | |||||||||||||||||||||||||
That's the obvious part. The non obvious part is ruining game design. | ||||||||||||||||||||||||||
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