| ▲ | shmerl 3 hours ago | |||||||
I think Rust GPU is built on top of Vulkan + SPIR-V as their main foundation, not on top of CUDA or ROCm. What I meant more is the language of writing GPU programs themselves, not necessarily the machinery right below it. Vulkan is good to advance for that. I.e. CUDA and ROCm focus on C++ dialect as GPU language. Rust GPU does that with Rust and also relies on Vulkan without tying it to any specific GPU type. | ||||||||
| ▲ | markisus an hour ago | parent [-] | |||||||
The article mentions Triton for this purpose. I don’t think you will get maxed out performance on the hardware though because abstraction layers won’t let you access the fastest possible path. | ||||||||
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