| ▲ | cyberax 5 hours ago | ||||||||||||||||
> I still hope to see the world where Oberon is the future (and present) of OS and programming language design I see you're into horror stories. Oberon is absolutely a horrible language. It's an example of how you can screw up a good language by insisting on things that were important in 1960-s. Like not allowing multiple returns (not multiple return _values_ but multiple returns). | |||||||||||||||||
| ▲ | jhbadger 3 hours ago | parent | next [-] | ||||||||||||||||
There's an argument (and I think a good one) that in structured programming there should be only one return per function. It's not that hard -- you just have a variable and you set it to what you want to return and the last line of the function returns that variable. I think that some things Wirth did with Oberon, particularly in the post Oberon-OS versions like Oberon-07, are a bit restrictive, but they are always in the service of making code easier to read, even if it makes it slightly harder to write. | |||||||||||||||||
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| ▲ | Rochus 4 hours ago | parent | prev [-] | ||||||||||||||||
Show me significant concepts implemented in today's languages which cannot directly be traced back to "things that were important in 1960-s" or seventies ;-) | |||||||||||||||||
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