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stavros 2 hours ago

Wait, how is the "put off checkmate" objective scored? Turns before checkmate? Or what?

Is it just a joke?

tylervigen 2 hours ago | parent | next [-]

I have never played it, but I could imagine a scoring mechanism that would make it interesting, and perhaps is implied by the rules:

The score value starts at 1. Every additional "check" multiplies the score value by 2 (so 2, 4, 8, 16...). The first player to say "checkmate" receives the score. Track your summed score between games; the player with the highest overall score at any given time is "winning."

zeroonetwothree 36 minutes ago | parent | next [-]

Isn't the optimal strategy just to say "checkmate" immediately? That dominates anything else.

hackyhacky 33 minutes ago | parent [-]

That would be the equivalent of spawn camping.

https://en.wikipedia.org/wiki/Camping_(video_games)

zadikian an hour ago | parent | prev [-]

It only works if there are more than two players

hackyhacky 2 hours ago | parent | prev [-]

The sibling comment proposed a possible scoring mechanism which might result in enjoyable gameplay, but I think the bigger point (for me, at least) is the Mind Chess represents a reducto ad absurdum of the strategy game genre. It eschews as many rules as possible, leaving you only with the goal of knowing your opponent's mind. So Mind Chess is more of a thought exercise.

bombcar an hour ago | parent | next [-]

It's similar to the 2-minute version of Diplomacy - get everyone together and the second sneakiest bastard wins; because nobody will let the sneakiest bastard win.

contraposit 2 hours ago | parent | prev [-]

The Search for the Longest Infinite Chess Game

https://youtu.be/b-Bb_TyhC1A