| ▲ | fedorsapronov 6 hours ago | |
Fascinating how constraint breeds elegance. 25 MHz forces you to find O(1) or O(log n) solutions where modern devs would reach for O(n²) and more hardware. Same principle applies to on-chain computation: gas costs force you to find closed-form solutions. For example, computing φⁿ (golden ratio to the power n) naively requires n multiplications. Using the matrix identity [[1,1],[1,0]]^n via repeated squaring gives you O(log n) — and the Fibonacci numbers fall out for free. The old game devs would have appreciated EVM constraints. | ||
| ▲ | 5 hours ago | parent [-] | |
| [deleted] | ||