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spicyjpeg 2 hours ago

In case anybody here is interested, a few years ago I put together a similar (albeit far less comprehensive) resource on original PlayStation programming [1], exploring the GPU, geometry coprocessor and serial I/O hardware step-by-step with plain C examples. I'm planning to extend it with more examples covering audio and CD-ROM access next, but haven't yet had the chance to do so.

[1]: https://github.com/spicyjpeg/ps1-bare-metal