| ▲ | bsimpson 3 hours ago | |||||||
This is excellent. YUV appears to be a PAL-specific color space. I wonder how off an NTSC Wii would be. Presumably it would have the wrong color space until an equivalent conversion scheme was devised for NTSC. I was surprised to see regional color spaces leak into the project, but I presume that Nintendo's iOS (the coincidentally-named system this is replacing) could handle that abstraction for game developers. | ||||||||
| ▲ | duskwuff 2 hours ago | parent | next [-] | |||||||
YUV is a color model, akin to RGB or HSL; it's independent of video formats like NTSC or PAL. | ||||||||
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| ▲ | 2 hours ago | parent | prev [-] | |||||||
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