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bsimpson 3 hours ago

This is excellent.

YUV appears to be a PAL-specific color space. I wonder how off an NTSC Wii would be. Presumably it would have the wrong color space until an equivalent conversion scheme was devised for NTSC.

I was surprised to see regional color spaces leak into the project, but I presume that Nintendo's iOS (the coincidentally-named system this is replacing) could handle that abstraction for game developers.

duskwuff 2 hours ago | parent | next [-]

YUV is a color model, akin to RGB or HSL; it's independent of video formats like NTSC or PAL.

TazeTSchnitzel 2 hours ago | parent [-]

That's true in broad strokes, but looking into it, it turns out NTSC's variant of YUV is called YIQ, and SECAM's variant is called YDbDr. They are however all more or less the same thing, and the digital YUV used by the Wii hardware in this case is presumably independent of the video standard.

2 hours ago | parent | prev [-]
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