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jmyeet 5 hours ago

I played around with Suno a little too. It's actually kind of crazy what it can produce. I mean I don't think it's objectively good in any way but for many applications this (and a lot of other generative AIs) are what I'd call "sufficiently good".

When you move into an apartment or furnish a rental or whatever you might put stuff up on the wall. For many years that might just be some mass-produced prints from IKEA, for example. These might be photos or paintings but a lot of them are "abstract". For this kind of application, current generative AIs are probably sufficient to create what I'd call "wall fillers".

So if you were doing an indie game, it might not be large enough to pay for artists to come up with music or even some basic art assets but an AI can I think fill this role. You can use them as placeholders.

So I'm generally sympathetic to the plight of artists. There is certainly an issue with how these LLMs are trained and if that's "stealing". Legally and ethically we're still working this out because the issue is new.

But I also think there are some things you just don't need an artist for.

DrJokepu 5 hours ago | parent [-]

So this kind of music has a name, it’s called production music and it’s been long expected in the industry that AI-generated music will compete with the lower-end production music, basically elevator music or background music for corporate training videos etc. It is unlikely, however, that it will get much traction in scripted long form productions, partly because studios believe it’s a legal minefield, and partly due to resistance from creatives (whether justified or not).

dotancohen 3 hours ago | parent [-]

  > and partly due to resistance from creatives
My favorite example of resistance from creatives was the space shuttle landing gear button. The space shuttle orbiter was technically capable of performing an automated mission, with the exception of opening the landing gear doors. This was ostensibly so that there would be no risk of the heat shield being compromised, as the landing gear doors were in the heat shield. But it is widely acknowledged that this was an effort by the astronauts office to ensure the continued need of a human crew.

For what it's worth, I support manned spaceflight. But sometimes allowing "creatives" to impede progress has its costs.

RiverCrochet 3 hours ago | parent [-]

Red herring. The Puritan work ethic that seems to always resolve to "human value=human income" (regardless of the ethic's stated intentions) is what causes this, not creatives in and of themselves.

dotancohen 2 hours ago | parent [-]

I get that there is a strong online movement to destroy the traditional American Dream value of "work hard, and become rich" but that does not apply in fields where money is not the motivator. No single astronaut has ever expressed financial gain as a motivator for moving into that profession.

Quite the opposite, many have given up fortunes and prosperous businesses to move into spaceflight.