| ▲ | shevy-java 2 hours ago | |
An indirect compensation is that these units require less XP to advance, but I understand your concern too. > I know you can kinda cheese it by reducing a monster to 1-2 HP and then getting them to attack, but it feels like going against their role. This is a problem with the XP-per-kill system. Wesnoth could use a variant instead. I use the above strategy all the time to level the healers up. Note that elven units have slow (their healers), which is very powerful in its own right for getting a kill on a unit. First slow, then deal damage with other units. | ||