| ▲ | thejazzman 5 hours ago |
| It’s kind of a rug pull to effectively raise the price like 10x. I can’t afford to finish some of my projects with this change |
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| ▲ | JesseTG 4 hours ago | parent | next [-] |
| Is writing it by hand the old-fashioned way not on the table? |
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| ▲ | lelanthran an hour ago | parent | next [-] | | > Is writing it by hand the old-fashioned way not on the table? Of course it is. I started a (commercial) product in Jan, on track for in-field testing at the end of April. Of course, it's not my f/time job, so I've only been working on it a/hours, but, with the exception of two functions, everything else is hand-coded. I rubber-ducked with AI, but they never wrote the product for me (other than those two functions which I felt too lazy to copy from an existing project and fixup to work in the new project). | |
| ▲ | dmd 4 hours ago | parent | prev | next [-] | | It's really not. As a one-person IT department I'm now able to build things in hours or days that it previously would have taken my weeks or even months to build (and thus they didn't get done). Things people have wanted for years that I didn't ever have the time for, I can now say "yes" to. | | |
| ▲ | bornfreddy 4 hours ago | parent | next [-] | | Then I would say they judged the situation correctly when they decided to raise prices. That said: competition will soon kick in. | | |
| ▲ | thejazzman 2 hours ago | parent [-] | | Yeah totally. I’m just surprised they did this AND ended the 2x promo simultaneously. I had my hopes up to switch to local but my first few passes didn’t pan out with that so far. But I’m optimistic it’ll land soon. I think I need to lower my ambitions too. I got my hopes up since AI can do everything but how long it takes to do it right can really drag on |
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| ▲ | lelanthran 2 hours ago | parent | prev | next [-] | | Sounds like, in the words of Douglas Adams, a SEP. This isn't your problem; this is management's problem for cutting headcount, or not caring about the things that people wanted. As it isn't your problem, paint it bright pink and move on. | |
| ▲ | thejazzman 2 hours ago | parent | prev | next [-] | | Yeah the ops alone is a huge win. It’s such a win I didn’t even think to mention it ha. Dangerous too of course. So many times I’ve had subtle unexpected side effects. But it’s all about pinning thins down well and that’s what we’re all still figuring out well | |
| ▲ | sdevonoes 4 hours ago | parent | prev [-] | | [flagged] |
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| ▲ | thejazzman 4 hours ago | parent | prev | next [-] | | Absolutely not. I took on some thins that would normally take 5-10 people and many months. Some people are turn out slop. I was really excited to try and make some impressive shit. My whole life has been dedicated to trying to embody what Apple preached in the early days. I knew this was coming, but I thought I had a little more time to try and get them over the finish line, ya know? Maintenance by hand might be achievable, but it’s extremely hard when you’ve built something really big. I’ve only got so much savings left to live on. I’m not saying anyone owes me anything, but we all need to pivot and in a lot less sure my pivot is going to work out now | | |
| ▲ | SlinkyOnStairs 4 hours ago | parent | next [-] | | > I took on some thins that would normally take 5-10 people and many months. Based on what, exactly? It's very easy to claim some software would've taken you months to make, but this is ridiculous. Estimating project duration is well known to be impossible in this field. A few years ago you'd get laughed out the room for making such predictions. > I’ve only got so much savings left to live on. Respectfully, what are you doing here? Yeah sure, the Apple dream. But supposing AI did in fact make you this legendary 100x developer, so it would to everyone else including those with significantly more resources. You'd still be run out of the market by those with bigger budgets or more marketing, and end up penniless all the same. I would strongly recommend you not put all your proverbial eggs in this basket. | | |
| ▲ | thejazzman 2 hours ago | parent [-] | | I’ve pivoted to writing native iOS, macOS, windows, Linux apps. Most of my career has been front end web. It would take me awhile just to learn and practice, vs having my visions working in hours or days I’m not ready to unveil the thing I alluded to, it’s important to me that it’s good and polished. But I’ve done quite well so far developing in Swift, Rust, Go, and coming up with marketing and design — things I definitely couldn’t do by hand without a lot more time and effort. https://poolometer.com/
Is one of the things I’m almost ready to call ready. So much domain expertise or tedious math involved — I simply wouldn’t have bothered on my own, pre-AI I agree it’s a huge existential risk that everyone is also amazing. So far that’s not true. I get hung up on a lot of little quirks, like getting Dolby Vision to play properly on Apple Silicon without Vulcan. Something I accomplished after about 2 weeks of relentless determination. To be clear I’m just trying to answer your questions honestly. I understand the situation. It’s almost to my benefit the harder it is for non Software Engineers. But in our current reality, when I’m not launched yet, it’s more stress | | |
| ▲ | SlinkyOnStairs 17 minutes ago | parent [-] | | > So much domain expertise or tedious math involved — I simply wouldn’t have bothered on my own, pre-AI This is what I was alluding to. AI did not let you write software you couldn't otherwise make, or let you write it faster. You skipped doing the research because AI gave you plausible results, but without doing the research yourself you cannot be sure of it's accuracy. That isn't faster software development, it's reckless software development, and nothing really stopped you from doing it before other than your own recognition that pulling numbers out of your ass is a bad idea. > I agree it’s a huge existential risk that everyone is also amazing. So far that’s not true. I get hung up on a lot of little quirks, like getting Dolby Vision to play properly on Apple Silicon without Vulcan. Something I accomplished after about 2 weeks of relentless determination. That would be "doing the research", and as you have observed, is the slow part then and now. |
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| ▲ | lelanthran an hour ago | parent | prev [-] | | > I’ve only got so much savings left to live on. This confuses me - did you leave your job to cosplay as an EM, using LLMs to build your products? If not, then your savings don't matter. |
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| ▲ | DecoySalamander 4 hours ago | parent | prev | next [-] | | Not really. Many scenarios where that would mean spending 50x the time or hiring a team. | |
| ▲ | le-mark 3 hours ago | parent | prev [-] | | What am I an assembler programmer now?!? Am I to plug wires and flip switches!?! /s |
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| ▲ | SoftTalker 4 hours ago | parent | prev | next [-] |
| Sounds like saying my plan to get rich buying up $10 bills for $1 hit kind of a rug pull in that people aren't selling them for that price anymore. |
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| ▲ | thejazzman 2 hours ago | parent [-] | | The only catch is that you’ve spent many $1 and you don’t get any of those $10s unless you get over the finish line In that sense your analogy is kinda good. I totally agree the current situation is like getting my solo start up funded and subsidized … but with only like 4 months runway now that the prices are skyrocketing, vs ~2+ for a typical YC venture | | |
| ▲ | lelanthran an hour ago | parent [-] | | Yeah, but... it's rocketing for everyone at the same time on all the providers at once. IOW, you are no further behind nor further ahead than your competitors compared to 1 week ago, 1 month ago, 1 year ago and 1 decade ago. Everyone has the same tools you have. The only advantage you get is if you make your own tools (I did that, and pre-AI, was able to modify my LoB WebApps at a rate of 1x new API endpoint, tested and pushed to production, every 15m). |
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| ▲ | nearbuy 4 hours ago | parent | prev | next [-] |
| If my math is right, assuming a mix of around 70% cached tokens, 20% input tokens, and 10% output tokens, it breaks even with the old pricing at around 130k tokens per message, or about 13k output tokens per message. With the hidden reasoning tokens and tool calls, I have no idea how many tokens I typically use per message. I would guess maybe a quarter of that, which would make the new pricing cheaper. |
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| ▲ | bloppe 4 hours ago | parent | prev | next [-] |
| I don't think you can call it a rug pull when everybody saw it coming from miles away |
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| ▲ | thejazzman 2 hours ago | parent [-] | | I avoided Claude code and such the first few months because I thought it was all billed by the API. Which I knew was not worth it to me at all. Then I realized I was an idiot and this was magic. But it now seems more like an introductory offer to use the API, as opposed to an alternative product / way to use their API product. I thought it would get increasingly expensive, like say the $200 plan becomes $400. Switching these plans to API metering doesn’t feel like it’s a separate product anymore? |
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| ▲ | SecretDreams 5 hours ago | parent | prev | next [-] |
| That is okay. Ultimately, we need to know the true cost of this technology to evaluate how effectively or ineffectively it can displace the workforce that existed before it. |
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| ▲ | 4 hours ago | parent | prev | next [-] |
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| ▲ | GaggiX 5 hours ago | parent | prev | next [-] |
| There are plenty of good models on Openrouter that are very cheap, maybe it's time to experiment with alternatives. |
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| ▲ | wetpaws 4 hours ago | parent | prev [-] |
| [dead] |