| ▲ | gignico 10 hours ago |
| > Running Windows 3.1 in True Color Full HD People from the time would be astonished by the hardware we have now yet bloated software globs up every ounce of performance. What a waste! </granny mode=off> |
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| ▲ | HeckFeck 7 hours ago | parent | next [-] |
| I've a Compag Armada E500, and it runs Windows 98 fairly swiftly with its PIII processor and 256MB RAM. I've also a 2009 MacBook and it runs Snow Leopard like a dream, yet with "only" 2GB of RAM. And either of these machines could do nearly anything I ask of a PC today - programming, web browsing, comms, gfx edits, even some gaming, while feeling snapper, with less shite flying in my eyes ("notifications" and their wretched noises) as I work. Someone will explain to me the business and economic reasons, but that just flies over my caveman brain that asks "why does bashing rock feel slower?" |
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| ▲ | jeroenhd 7 hours ago | parent [-] | | The problem with these comparisons is often that the old OS doesn't actually do the same thing modern software does. Smoothly rendering a GIF/mp4/webm in a chat channel will bring that Windows 98 machine to its knees. Even complex software like web browsers on these older machines do a lot less work. They were also often a lot slower, as load times for modern SSDs are closer to old RAM than to the hard drives at the time. I can imagine that your particular workload doesn't require all those bells and whistles, and I think it's probably true that only running the bare minimum software like you would back in the day is horrifically inefficient on modern operating systems. But, at the same time, kernels don't crash as often, disks encryption is actually a thing now, file downloads are no longer expressed in kilobits per second and the much prettier screens render much smoother media for a fraction of the performance impact. Of course there are inefficiencies that could be fixed (like how chat apps are skins around browsers now) but a lot of efficient software from back in the day cost an arm and a leg to build. In the end, the software industry found out that customers are happier to pay when you deliver new features faster than when you deliver new features later (which still run on the old hardware, though the customer may have already replaced said hardware at the time you release your feature). With current prices for RAM and other system components, I hope companies will once again feel the pressure to build for limited hardware. Then again, when I look at the hardware developers are lugging around, I highly doubt things will change quick enough. | | |
| ▲ | pavlov 6 hours ago | parent [-] | | > “Smoothly rendering a GIF” Animated GIF is a format that was designed for playback on late 1980s PCs with a 20 MHz 386 and VGA graphics… If anything, this example proves the point that we’ve made the simple stuff much too complex. The GIF format hasn’t changed, but somehow getting those indexed color frames to screen on time now requires a GHz core. | | |
| ▲ | masfuerte 6 hours ago | parent [-] | | GIF playback should be efficient but... About twenty years ago I was generating long animated GIFs. They worked fine in Firefox. In Internet Explorer they started fine but became jankier as playback progressed. I realised that every time IE displayed a frame it was rereading the entire file from the beginning to get to the current frame. Which took longer and longer as the current frame advanced. It's just so easy to squander performance without noticing. |
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| ▲ | canpan 8 hours ago | parent | prev | next [-] |
| Things are slow, aren't they? I feel there was a lot of less lag in old operating systems and software. I use two editors now. VS Code as full IDE when I want to code heavily. And a homemade FLTK based editor with just basic syntax coloring for writing notes and doing quick things. |
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| ▲ | wkjagt 8 hours ago | parent | prev | next [-] |
| I use a 27 year old Pentium 2 laptop with Windows 98 for a hobby project. And I keep asking myself: why does this thing feel so fast? And it could be even faster if I replaced the HDD with a CF card. |
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| ▲ | userbinator 8 hours ago | parent [-] | | I believe Win9x (and the rest of the DOS-based Windows) has lower input latency
than the NT-based ones, largely due to a simpler architecture with shorter codepaths. Here's a related article: https://news.ycombinator.com/item?id=16001407 | | |
| ▲ | burnt-resistor 6 hours ago | parent [-] | | But there's a big different qualitative UX interaction latency delta between Win 2k and XP. 2k appeared to have a background thread do all UI stuff while XP and later did not. NT 3.1, 3.5x, and 4.0 (without Active Desktop) all appeared pretty responsive too. ME, XP, Vista... felt really slow. In terms of apparent responsiveness, Win 3.1x, NT <4, and 2k felt the fastest. |
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| ▲ | hsbauauvhabzb 10 hours ago | parent | prev [-] |
| I’m sure my privacy conscious setup would STILL on average transmit > 56kbps of telemetry, despite my best efforts |