| ▲ | gdubs a day ago | ||||||||||||||||||||||||||||
Congrats, you've killed the idea in its infancy because you demanded answers to questions before it could even walk. Ideas need time to be explored, and given a chance. | |||||||||||||||||||||||||||||
| ▲ | notatoad a day ago | parent | next [-] | ||||||||||||||||||||||||||||
>Ideas need time to be explored, and given a chance. sure, and the time for that is before you bring them to potential critics. unless a meeting is intended as a brainstorming session where any thought, no matter how unformed, is welcome, meetings are not a time to present your initial unexplored thoughts to colleagues, bosses, or other departments. take a couple days, think about it without spending other people's time, try to imagine people's objections and have answers to them. then present. shouting things out in a meeting before you've considered and come up with answers to the most obvious counter-arguments is just a time-waster. | |||||||||||||||||||||||||||||
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| ▲ | ceejayoz a day ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
> Ideas need time to be explored, and given a chance. Then go back, address the objections, and re-propose. If you can't explain at least a little bit of "why this is worth at least digging into", that's on you. | |||||||||||||||||||||||||||||
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| ▲ | bawolff a day ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
If your idea is so in its infancy, that you can't explain its business case to people, even just hypothetically, than its too young to share. Ideas are cheap. Everyone has them. | |||||||||||||||||||||||||||||
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| ▲ | muglug a day ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
Sure, but it's sort of dumb for me to bring an idea I value to the table until I have answers to all the obvious questions. I owe it to my colleagues to not make them the bad guys by shooting down an idea. | |||||||||||||||||||||||||||||
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| ▲ | zja a day ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
Isn’t proving a market exists, building a proof of concept, etc, all examples of exploring an idea? Those seem like perfectly reasonable expectations. | |||||||||||||||||||||||||||||
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| ▲ | card_zero 16 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
In improvisational theatre, negativity is known as "blocking". It frustrates the imagination. It's very harmful to clowns. | |||||||||||||||||||||||||||||
| ▲ | zephen a day ago | parent | prev [-] | ||||||||||||||||||||||||||||
If an idea is dead because it couldn't survive its first public outing, that's probably a good thing. If you really believe in an idea, even if you first put it forward to the wrong hostile audience, you will have other opportunities to make your case. | |||||||||||||||||||||||||||||