| ▲ | graphai 13 hours ago | |
I'm continuing my R&D of virtual creatures living in abstract spaces (like geometric graphs etc). The current project switches from graphs to fields. The creature ("Field Amoeba") lives in a field generated by repulsors (red dots, dangerous), an attractor (the food, green dot), and the creature's own preference for a radial rest shape. Its body is a point cloud driving anisotropic Voronoi cells, which align to the field. A single central "brain" point governs the navigation. It runs as a simulation Houdini. Main challenges: 1. Alpha shape extraction from a point cloud 2. Detection of body continuity (has a chunk been severed?) 3. Automated selection of "interesting" scenarios Possible outcomes: creature gets the food, dies from accumulated damage, dies from catastrophic severing (~50% of the body lost at once), death when a red dot touches the "brain". The YT video walks through the Houdini setup, Voronoi R&D, then sample scenarios are shown. | ||