| ▲ | Archit3ch 7 hours ago | |
Games and simulations are typically stateful, I'm not sure the functional purity of JAX is a good fit. Also, what's the story for JAX + WebGL when it comes to targeting hardware-accelerated ray tracing? | ||
| ▲ | nightski 3 hours ago | parent [-] | |
Maybe you mean mutation? State is inherently a part of functional purity. It's just handled explicitly instead of implicitly. | ||