| ▲ | rafaelmn 3 hours ago | |||||||
I mean if you want glitchy garbage that works in the happy path mostly then game engine is the right foundation to build on. Software quality is the last thing game devs are known for. The whole industry is about building clever hacks to get something to look/feel a certain way, not building robust software that's correct to some spec. | ||||||||
| ▲ | FartyMcFarter 3 hours ago | parent | next [-] | |||||||
Can confirm (used to work in the games industry). Code reviews and automatic testing of any kind are a rare sight. | ||||||||
| ▲ | spencerflem 3 hours ago | parent | prev [-] | |||||||
In my experience games crash a lot less often than the windows file explorer I feel like we give what’s some pretty impressive engineering short shrift because it’s just for entertainment | ||||||||
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