| ▲ | phkahler 3 hours ago | |||||||
>> I'm curious why you didn't go with OCCT for Solvespace. I didn't start Solvespace, but Jonathan was apparently in a DIY mode after developing his take on constraint-based sketching. It's also very easy to go from NURBS curves to NURBS surfaces, the challenge begins at boolean operations which continue to be a source of bugs for us. This is really the only option other than OCCT and the code is small and approachable so I try to make it better. | ||||||||
| ▲ | amelius 2 hours ago | parent [-] | |||||||
Would it be worthwhile to consider switching to OCCT (or make it optional)? It would make certain things such as fillets/chamfers much easier, I suppose, and it would make those boolean operation bugs go away. And exporting to various formats would be easy. | ||||||||
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