| ▲ | cupcake-unicorn 18 hours ago | |
When I was a kid I made a bunch of games myself using Klik n' Play. The modern successor to this is Clickteam Fusion and there is another nocode game engine called Gdevelop that may be similar. I liked it because it focused on events and had a lot of stuff that was built in like movement I could assign to a sprite etc. After a while I started running up against the limitations of it because it's an event based system and not a programming language. But for that time that was what I really wanted to do, I wanted to make a bunch of small fun games and I was able to do that without worrying about coding, and then I was able to learn that later at my own pace while still having all the fun from the small games I made in the meantime. It may be different these days because AI can help fill in the gap but that was my experience | ||