| ▲ | krapp 6 hours ago | |
Are video game consoles "fundamentally asocial" because there are likely fewer controllers than people in a household? Are computers, because they only have one mouse and keyboard? The existence of VR chat suggests it handles social gaming just fine. I can think of a lot of impediments to VR (the weight of the headset and vertigo being the biggest) but needing everyone in a room to share a single headset at the same time seems like an extremely fringe case. The real problem there is just the cost of buying enough headsets. | ||
| ▲ | wpm 5 hours ago | parent [-] | |
No because I can watch you play very easily and you can toss the controller over to me when it's my turn and I just pick it up and start playing. | ||