| ▲ | echelon 5 hours ago | |||||||
I like VR and immersion in theory. I like being able to look around, but I absolutely hate the movement controls. I know some people complain of motion sickness, but that doesn't bother me. I just want controls like Mario or Zelda on a regular joystick. Why can't this be done? It doesn't even have to be first person. I'd play a third person game like Mario or Zelda with a VR camera tracking them. I just want that kind of movement. Pushing a button to teleport in short hops is annoying as hell. I hate everything about it. I gave up trying in frustration. | ||||||||
| ▲ | parpfish 5 hours ago | parent [-] | |||||||
I always thought a great compromise would be games that gave you an overhead “gods eye” third person perspective. People seem to be obsessed with making VR games first person, but that’s where the movement problems come in. The game Moss did this well for a platformers. But it could also be really fun for realtime strategy/simulation games (StarCraft, sim city) or sports games like Madden. | ||||||||
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