| ▲ | txrx0000 2 hours ago | |||||||
If you have a relative skill rating system, then there's no need to split competitors into groups. But if you insist, then you can split them based on skill ratings (define a rating range for beginner, intermediate, advanced, etc). And for games with one-on-one matchups, sampling from a gaussian centered on each player's skill rating is good enough. | ||||||||
| ▲ | kelipso 2 hours ago | parent [-] | |||||||
It will end up being all men at all the skill rating levels. | ||||||||
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