| ▲ | abcde666777 2 hours ago | |||||||||||||||||||||||||||||||||||||
A lot of folks wax sympathetic for the employees who've been laid off. But rare is the company which grows large and doesn't develop a lot of entropy in the process. Hiring beyond its needs, bloating, and mismanagement of resources. Does the company owe a living to those people that it doesn't actually benefit from having on board? Sometimes it sounds like people think so. | ||||||||||||||||||||||||||||||||||||||
| ▲ | ganelonhb 2 hours ago | parent | next [-] | |||||||||||||||||||||||||||||||||||||
This will be an unpopular take but I agree with it mostly. Always remember that you are not entitled to a job just because you need it to live. Always make sure you stay sharp and prepared for the worst case | ||||||||||||||||||||||||||||||||||||||
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| ▲ | johnnyanmac an hour ago | parent | prev [-] | |||||||||||||||||||||||||||||||||||||
1. It's more a matter of respect in the process than the act. People are notified out of nowhere, irrespective of performance, and they need to quickly change many plans. You do that to a company and it's "unprofessional". The double standards are real 2. Given the economic conditions, I am more sympathetic. Normally a large severance would he good reassurance that they'd land on their feet. But I see more and more devs (especially game devs) going through year long gauntlets just to find something not as good. Tim, in comparison, will manage. | ||||||||||||||||||||||||||||||||||||||