| ▲ | applfanboysbgon 5 hours ago | |||||||
> there’s a huge component to gamers that they are emotional and resistant to change. This is just wrong. You portray people as being irrational / "emotional", but Steam was actively bad when it first launched. The fact that people changed their opinions on it when it later became actually good is not emotional, that's in fact exactly rational. The Epic Game Store doesn't need to fix "perception", they need to fix their actual product instead of trying to take shortcuts to gaining users by burning hundreds of millions of dollars per year on exclusivity deals, which are extremely anti-consumer, and will obviously result in rational backlash against somebody blowing money to attempt to force people to use their product for access to a completely unrelated product. | ||||||||
| ▲ | ecshafer 5 hours ago | parent | next [-] | |||||||
Exactly. Steam an launch was some other program you had to have running on your machine, that was buggy, taking up resources when most people were barely running most games (people upgraded computers to play Half Life 2!), and had no point. Steam with thousands of games, that regularly has (or had) massively deep sales that let you get games for cheap, barely uses resources (most players are not struggling now to run games), and run very smooth. Is a very different beat. Valve earned trust. | ||||||||
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| ▲ | dgeiser13 5 hours ago | parent | prev [-] | |||||||
You are correct. Steam was actively bad at launch when it only had Valve games on it. And they fixed the platform and then started allowing other devs to put their games on it. EGS is currently bad and trying to position themselves as a Steam alternative when they simply are not even close to the same quality. | ||||||||