| ▲ | flohofwoe a day ago | |||||||
Creating a window and Vulkan context and receiving input events (e.g. what game-like applications need) is fairly trivial via Xlib but far worse in Wayland. The Xlib API also sucks compared to Win32 or Cocoa, but writing a Wayland client for something as trivial as creating and managing a window is much worse than on any other platform (see: https://www.p4m.dev/posts/29/index.html) | ||||||||
| ▲ | gf000 19 hours ago | parent [-] | |||||||
That's what stuff like SDL meant to abstract away. | ||||||||
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