| ▲ | plopz 5 hours ago | |
One of the main issues with Kerbal Space Program is instability caused by floating point numbers. I know Starcraft 2 was built upon integers. | ||
| ▲ | Gigachad 4 hours ago | parent [-] | |
Floating point issues are less a problem of performance here but one of precision. Particularly being a space game, the coordinates can be massive resulting in the precision deteriorating enough to cause issues. | ||