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sprash 5 hours ago

Yes but the Nvidia NV-1 preceding the Vooodoo was much more impressive. Using NURBS you could display perfectly round objects. Also it had forward texture mapping which significantly improves cache utilization and would be beneficial even today.

It was just way harder to program for. Triangles are much simpler to understand than bezier curves after all. And after Microsoft declared that DirectX only supports triangles the NV-1 was immediately dead.