| ▲ | Aurornis 7 hours ago |
| Does anyone have any experience with this DB? Or context about where it came from? From the commit history it's obvious that this is an AI coded project. It was started a few months ago, 99% of commits are from 1 contributor, and that 1 contributor has some times committed 100,000 lines of code per week. (EDIT: 200,000 lines of code in the first week) I'm not anti-LLM, but I've done enough AI coding to know that one person submitting 100,000 lines of code a week is not doing deep thought and review on the AI output. I also know from experience that letting AI code the majority of a complex project leads to something very fragile, overly complicated, and not well thought out. I've been burned enough times by investigating projects that turned out to be AI slop with polished landing pages. In some cases the claimed benchmarks were improperly run or just hallucinated by the AI. So is anyone actually using this? Or is this someone's personal experiment in building a resume portfolio project by letting AI run against a problem for a few months? |
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| ▲ | jandrewrogers 6 hours ago | parent | next [-] |
| That is a lot of code for what appears to be a vanilla graph database with a conventional architecture. The thing I would be cautious about is that graph database engines in particular are known for hiding many sharp edges without a lot of subtle and sophisticated design. It isn't obvious that the necessary level of attention to detail has been paid here. |
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| ▲ | adsharma 6 hours ago | parent | next [-] | | Are you talking about Andy Pavlo bet here? https://news.ycombinator.com/item?id=29737326 Kuzu folks took some of these discussions and implemented them. SIP, ASP joins, factorized joins and WCOJ. Internally it's structured very similar to DuckDB, except for the differences noted above. DuckDB 1.5 implemented sideways information passing (SIP). And LadybugDB is bringing in support for DuckDB node tables. So the idea that graph databases have shaky internals stems primarily from pre 2021 incumbents. 4 more years to go to 2030! | | |
| ▲ | jandrewrogers 5 hours ago | parent | next [-] | | I wasn't referring to the Pavlo bet but I would make the same one! Poor algorithm and architecture scalability is a serious bottleneck. I was part of a research program working on the fundamental computer science of high-scale graph databases ~15 years ago. Even back then we could show that the architectures you mention couldn't scale even in theory. Just about everyone has been re-hashing the same basic design for decades. As I like to point out, for two decades DARPA has offered to pay many millions of dollars to anyone who can demonstrate a graph database that can handle a sparse trillion-edge graph. That data model easily fits on a single machine. No one has been able to claim the money. Inexplicably, major advances in this area 15-20 years ago under the auspices of government programs never bled into the academic literature even though it materially improved the situation. (This case is the best example I've seen of obviously valuable advanced research that became lost for mundane reasons, which is pretty wild if you think about it.) | | |
| ▲ | adsharma 3 hours ago | parent | next [-] | | > many millions of dollars to anyone who can demonstrate a graph database that can handle a sparse trillion-edge graph. I wonder why no one has claimed it. It's possible to compress large graphs to 1 byte per edge via Graph reordering techniques. So a trillion scale graph becomes 1TB, which can fit into high end machines. Obviously it won't handle high write rates and mutations well. But with Apache Arrow based compression, it's certainly possible to handle read-only and read-mostly graphs. Also the single machine constraint feels artificial. For any columnar database written in the last 5 years, implementing object store support is tablestakes. | | |
| ▲ | jandrewrogers 24 minutes ago | parent [-] | | Achieving adequate performance at 1T edges in one aspect requires severe tradeoffs in other aspects, making every implementation impractical at that scale. You touched on a couple of the key issues when I was working in this domain. There is no single machine constraint, just the observation that we routinely run non-graph databases at similar scale on single machines without issue. It doesn't scale on in-memory supercomputers either, so the hardware details are unrelated to the problem: - Graph database with good query performance typically has terrible write performance. It doesn't matter how fast queries are if it takes too long to get data into the system. At this scale there can be no secondary indexing structures into the graph; you need a graph cutting algorithm efficient for both scalable writes and join recursion. This was solved. - Graph workloads break cache replacement algorithms for well-understood theory reasons. Avoiding disk just removes one layer of broken caching among many but doesn't address the abstract purpose for which a cache exists. This is why in-memory systems still scale poorly. We've known how to solve this in theory since at least the 1980s. The caveat is it is surprisingly difficult to fully reduce to practice in software, especially at scale, so no one really has. This is a work in progress. - Most implementations use global synchronization barriers when parallelizing algorithms such as BFS, which greatly increases resource consumption while throttling hardware scalability and performance. My contribution to research was actually in this area: I discovered a way to efficiently use error correction algorithms to elide the barriers. I think there is room to make this even better but I don't think anyone has worked on it since. The pathological cache replacement behavior is the real killer here. It is what is left even if you don't care about write performance or parallelization. I haven't worked in this area for many years but I do keep tabs on new graph databases to see if someone is exploiting that prior R&D, even if developed independently. |
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| ▲ | rossjudson an hour ago | parent | prev [-] | | I guess it all depends on the meaning of the word "handle", and what the use cases are. |
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| ▲ | adsharma 5 hours ago | parent | prev [-] | | Source: https://www.theregister.com/2023/03/08/great_graph_debate_we... > There are some additional optimizations that are specific to graphs that a relational DBMS needs to incorporate: [...] This is essentially what Kuzu implemented and DuckDB tried to implement (DuckPGQ), without touching relational storage. The jury is out on which one is a better approach. |
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| ▲ | justonceokay 6 hours ago | parent | prev | next [-] | | Yes a graph database will happily lead you down a n^3 (or worse!) path when trying to query for a single relation if you are not wise about your indexes, etc. | | |
| ▲ | cluckindan 4 hours ago | parent | next [-] | | That sounds like a ”graph” DB which implements edges as separate tables, like building a graph in a standard SQL RDB. If you wish to avoid that particular caveat, look for a graph DB which materializes edges within vertices/nodes. The obvious caveat there is that the edges are not normalized, which may or may not be an issue for your particulat application. | |
| ▲ | adsharma 6 hours ago | parent | prev [-] | | Are you talking about the query plan for scanning the rel table? Kuzu used a hash index and a join. Trying to make it optional. Try explain match (a)-[b]->(c) return a.rowid, b.rowid, c.rowid; |
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| ▲ | stult 2 hours ago | parent | prev [-] | | It certainly does seem problematic to have a graph database hiding edges, sharp or not |
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| ▲ | gdotv 6 hours ago | parent | prev | next [-] |
| Agreed, there's been a literal explosion in the last 3 months of new graph databases coded from scratch, clearly largely LLM assisted. I'm having to keep track of the industry quite a bit to decide what to add support for on https://gdotv.com and frankly these days it's getting tedious. |
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| ▲ | ozgrakkurt 4 hours ago | parent | prev | next [-] |
| Using a LLM coded database sounds like hell considering even major databases can have some rough edges and be painful to use. |
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| ▲ | hrmtst93837 3 hours ago | parent | prev | next [-] |
| Six figures a week is a giant red flag. That kind of commit log usually means codegen slop or bulk reformatting, and even if some of it works I wouldn't trust the design, test coverage, or long-term maintenance story enough to put that DB anywhere near prod. |
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| ▲ | arthurjean 5 hours ago | parent | prev [-] |
| Sounds about right for someone who ships fast and iterates. 54 days for a v0 that probably needs refactoring isn't that crazy if the dev has a real DB background. We've all seen open source projects drag on for 3 years without shipping anything, that's not necessarily better |
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| ▲ | Aurornis 3 hours ago | parent | next [-] | | 200,000 lines of code on week 1 is not a sign of a quality codebase with careful thought put into it. > We've all seen open source projects drag on for 3 years without shipping anything, that's not necessarily better There are more options than “never ship anything” and “use AI to slip 200,000 lines of code into a codebase” | |
| ▲ | TheJord an hour ago | parent | prev [-] | | shipping fast matters a lot less than shipping something you actually understand. 200k lines in a week means nobody knows what's in there, including the author. that's not a codebase, it's a liability |
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