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westoque 3 hours ago

> The problem for me is that the development practices of the people that are working on it are suboptimal at best; they're constantly releasing at an extremely high cadence, where they don't even spend the time to test or fix things (or even build a proper list of changes for each release), and they add, remove, refine, change, fix, and break features constantly at that accelerated pace.

this is what i notice with openclaw as well. there have been releases where they break production features. unfortunately this is what happens when code becomes a commidity, everyone thinks that shipping fast is the moat but at the expense of suboptimality since they know a fix can be implemented quickly on the next release.

siddboots 2 hours ago | parent [-]

Openclaw has 20k commits, almost 700k lines of code, and it is only four months old. I feel confident that that sort of code base would have a no coherent architecture at all, and also that no human has a good mental model of how the various subsystems interact.

I’m sure we’ll all learn a lot from these early days of agentic coding.