| ▲ | zdragnar 3 hours ago | |
What? Browser games were half of what made flash popular back in the day before laptops were even a normal consumer device. You're spot on with classrooms not needing tech though. They add complications and distractions on top of an already difficult task. | ||
| ▲ | bitmasher9 2 hours ago | parent | next [-] | |
Flash was founded in 1993, and while desktops were much more popular laptops were indeed a product sold to consumers | ||
| ▲ | andai an hour ago | parent | prev [-] | |
I grew up in the 2000s and I remember almost everyone in the computer lab would be playing Flash games, until someone came in and yelled at us because it wasn't "educational" enough. They almost let us play RuneScape (something something medieval history?) until they saw me firebolt a rat and declared it unacceptably violent. I visited my old school once, a few years after graduating, and was startled to see many people on their laptops in the hallways. I guess they had become required. I had graduated right around the time smartphones came out, and we didn't have laptops either. (You'd see a laptop at school occasionally but it was a rare sight.) I'm glad the fanciest thing I had was a TI-84, because it got me to spend most of my time socializing, which I think was pretty good for my development. | ||