| ▲ | nvllsvm 6 hours ago | |
I've been pretty happy with Wayland for the past ~2 years of using it. - No annoying "X11 stutter" - FreeSync works reliably; no more fucking around with different compositors. - applications aren't allowed permanently alter the display settings. That was particularly problematic with older Windows games and wine. Depending on the game, exiting a game could leave the display server in a very low resolution on exit. Even worse, a few games would result in the X11 gamma settings being altered outside of the game (Deus Ex was one, but there were a few others). - display-specific scaling factors - I could use Waydroid on my 2-in-1 finally. - HDR support. As an added bonus beyond HDR content, SDR content looks better on my PG42UQ monitor due to the monitor suffering from severe black crush in SDR mode. That said, there are annoyances. I recently started work on a rewrite of the Jellyfin Desktop client (https://github.com/jellyfin-labs/jellyfin-desktop-cef) and of course targeted Wayland first: Pros: - HDR via an Wayland subsurface works great! Cons: - Running CEF (Chromium) in Wayland mode does NOT respect the system scale factor. The workaround is to run it X11 mode. Not too big of a deal since I'm using CEF in offscreen-rendering mode with a Wayland SDL surface, but annoying. - Picture-in-Picture isn't widely supported yet. It is one of those things that Wayland is building _towards_ rather than X11 just working. - Minor, but not being able to position the window centered on startup is kinda annoying. So yeah - tradeoffs, but currently good enough for me and it continues to get better. I'm optimistic. | ||