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GuB-42 10 hours ago

Same thing for me, I love the technical aspect in the same way I love the demoscene. The visuals are original and very well done, so much that it is now almost impossible to talk about dithering without mentioning the Obra Dinn at some point.

I am also a fan of puzzle/detective games, and this is an excellent one.

Truly a masterpiece in both visual and gameplay, but together... not so much. For a game where understanding every detail of the scenes is critical, it felt I was fighting the game engine. Many times I wished I could turn off the dithering effect and see the underlying models with more standard shading. At no point it felt unfair, they really did a good job making it functional, but it was a distraction.

Not enough of a distraction to stop me from completing and enjoying the game and art. But hadn't the art style been unique, I would have enjoyed it much less.