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skeeter2020 3 hours ago

I'd be careful extending learnings from games (solo or team efforts) to general programming as the needs and intent seem to be so different. We rarely see much code re-use in games outside of core, special-purpose buy largely isolated components and assets. Outside of games there's a much bigger emphasis on the data IME, and performance is often a nice-to-have.

awesome_dude 43 minutes ago | parent [-]

Yeah - A game is (generally) a one and done enterprise. Like a start up it's all about getting it out the door, there's little to no expectation of having to maintain it for any real length of time.