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elengyel 9 hours ago

Vello is intended more for general vector graphics and would probably perform better with pictures containing lots of large paths. Slug is designed specifically for rendering glyph-like objects and would perform better with lots of text and icons.

Ono-Sendai 6 hours ago | parent [-]

I was going to ask if Slug can be used as a general vector renderer. Or does it assume limits on e.g. number of curves/paths per area that are typical of fonts?

kevthecoder 5 hours ago | parent | next [-]

Eric answered a similar question on the Discord channel saying Slug is suitable for generic vector graphics. He recommends checking out the demo at https://sluglibrary.com/ (you can cycle through the examples with the space bar).

Ono-Sendai 5 hours ago | parent [-]

Awesome, thanks.

Lichtso 5 hours ago | parent | prev [-]

I think it is limited to integral quadratic bezier curves, which is sufficient for text rendering. But general purpose vector graphics almost certainly want rational cubic bezier curves too.