| ▲ | wk_end 5 hours ago | |
Well, I think I prefer the slightly less...uncanny character portraits in the EGA version. The rest of the game seems a bit of a wash; some of the backgrounds are a little more striking in EGA, some look much more refined in VGA. And the sprites look much better and more colourful in VGA. I don't think it suffered as much moving to 256 colours as Loom did (what that original thread was about). And we should also remember that looking at it unfiltered on a modern display isn't really giving a great sense of the warm glow either version would've had on a CRT; neither of them really looked the way that video suggests, so it might be a bit misleading. | ||
| ▲ | no-name-here 5 hours ago | parent [-] | |
> I think I prefer the slightly less...uncanny character portraits in the EGA version. I'd personally say the EGA portraits look far more uncanny, resembling early CGI, while the VGA version looks like a hand-drawn book illustration. https://youtu.be/86O3PxdLrg8?t=181 Still, opinions can differ. > looking at it unfiltered on a modern display isn't really giving a great sense of the warm glow either version would've had on a CRT That may be true, yes. | ||