| ▲ | atoav 2 hours ago | |
One thing that really did it for me was programming something where you would normally use floats (audio/DSP) on a platform where floats were abysmally slow. This forced me to explore Fixed-Point options which in turn forced me to explore what the differences to floats are. | ||
| ▲ | KeplerBoy 33 minutes ago | parent [-] | |
Also heavily used in FPGA based DSP. | ||