| ▲ | exyi 2 hours ago | |||||||
Every sane approach to security relies on checking you are doing permitted actions on the server, not locking down the client. | ||||||||
| ▲ | 41 minutes ago | parent | next [-] | |||||||
| [deleted] | ||||||||
| ▲ | XorNot 2 hours ago | parent | prev [-] | |||||||
Which isn't practical for multiplayer action games, so we end up here. | ||||||||
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