| ▲ | TylerE 5 hours ago | ||||||||||||||||
Why the simutrans folks decided on a weird hardcoded frame rate (40fps) that looks janky as hell on every single display ever I will never understand. Unplayable. instant motion sickness. | |||||||||||||||||
| ▲ | MarioMan 3 hours ago | parent | next [-] | ||||||||||||||||
It sounds to me like a product of the ‘90s. CRTs were still common, and they support essentially arbitrary fixed refresh rates. It wouldn’t have been a big deal at the time. It’s like how the original Doom runs at a native 35fps when you don’t use interpolation. | |||||||||||||||||
| ▲ | QuantumNomad_ 4 hours ago | parent | prev | next [-] | ||||||||||||||||
I haven’t played simultrans, but I wonder if it feels less janky on a 120 Hz or 240 Hz monitor, since both of those values are evenly divisible by 40. Compared to playing on a 60 Hz display or other non-multiple of 40 refresh rate monitors. | |||||||||||||||||
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| ▲ | monster_truck 4 hours ago | parent | prev [-] | ||||||||||||||||
Came here to say this, was an instant bounce for me. | |||||||||||||||||