| ▲ | reaperducer 7 hours ago |
| It's a TUI if it uses text to build those elements. No. All you've done is make a low-resolution GUI. |
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| ▲ | drakythe 7 hours ago | parent | next [-] |
| TUI means "Terminal User Interface" or "Text User Interface" A GUI that is built with Text, and intended to be used in a Terminal, is what a TUI is, colloquially AND definitionally. What do you think qualifies as a TUI? |
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| ▲ | zahlman 2 hours ago | parent | next [-] | | This is a pointless semantic argument. Of course you can use the primitives of TUI, especially with mouse support, to reproduce a large amount (if not all) of the standard GUI interaction paradigms. But it's bizarre, and missing the point from a UX perspective. As an extreme example, we can imagine a program that displays the borders of a 40x15 "window" in the middle of a console, with box-drawing characters, putting a "close box" in an upper corner, with text like "File Edit Help" in the top left. We can imagine it responding to a click on the "File" text by popping out a "menu"; we can imagine a drag starting from the "title bar" causing the window position to be update (and the entire terminal window redrawn). A lot of those kinds of functions, ironically enough, might make sense for a TUI editor implemented as a TUI (except the "windows" might just be understood as panels where the ultimate program displays parts of its output). But as an emulation of GUI windows, it'd be a strange, impractical novelty. | | |
| ▲ | StableAlkyne 2 hours ago | parent [-] | | What's with the purism? It's just a term used to differentiate one way of making a UI from another. Who cares about what is practical when you're just trying to give a thing a name. Even in your example, it's pretty clear cut. If the window is built with text and served in a terminal emulator, it's a TUI. If you build it with a graphical framework that now needs X11 or whatever, it's a GUI. This is just needlessly pedantic. |
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| ▲ | reaperducer 6 hours ago | parent | prev [-] | | I've been using TUIs since PR1MEOS mini-mainframes in the early 1980's, I know what I'm talking about. The issue is not the text. It's the WIMP interface. | | |
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| ▲ | gambiter 7 hours ago | parent | prev | next [-] |
| Yeah, that's the point. Why did you think you needed to say it? It's a GUI that works over SSH. There is a very valid use case for that. |
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| ▲ | ralferoo 5 hours ago | parent [-] | | I assume his point is that making stuff that assumes a mouse makes for a bad text-based UI. Absolutely fine if everything is controllable via the keyboard, e.g. if the tabs were labelled F1-Fn and they function keys switched them, or they had an underlined letter and Ctrl+letter switched focus to it, or whatever. But if this thing requires you to just tab a lot through lots of pointless and rarely used fields to get to a "button" so you can activate it, because it's really all designed to be used with a mouse, then it's a bad text-based UI. There are some incredibly good text-based UIs around, some going back to mainframe stuff from the 70s. Most of them are optimised for speed of control via keyboard rather than for looking pretty. Almost none of them would be quicker to use with a mouse. | | |
| ▲ | dec0dedab0de 5 hours ago | parent [-] | | absolutely, but it's still a TUI. Just like if you made a GUI that didn't have any mouse support and needed all keyboard shortcuts, it wouldn't stop being a GUI. | | |
| ▲ | ralferoo 3 hours ago | parent [-] | | TBH I've always hated the backronym TUI anyway, so if TUI includes things that require mouse input, then maybe we can go back to using "text-based UI" for things that only require a keyboard like we used to 30 years ago. |
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| ▲ | jandrese 4 hours ago | parent | prev [-] |
| Would you say old DOS applications like Borland's Turbo series of compilers were not TUIs? They ran in the console but had menus, mouse support, dialog boxes, etc... How about those text games that used ASCII art and you typed in commands like "look" and "go north"? I would say using text mode is the primary requirement for a TUI. The other requirement being some kind of human-machine connection, IE a User Interface. |