| ▲ | Aurornis 6 hours ago | ||||||||||||||||||||||
The existence of specialty sets doesn’t subtract from creating building. My kids get some of the specialty sets, build them, then hours later they’re either taken apart or heavily modified. The specialty sets can provide some interesting unique pieces too. My kids have a photographic memory of each of those special pieces and which set they came from. They’ll remember them and search until they find that exact piece. > Sets become collectible, perishable, trends can form, secondary markets exists, etc. It's simply about the baseline, not the principle. Sorry. I don’t know what this is supposed to mean, but you can completely ignore secondary markets and collector sets if you want. There are more sets and pieces than ever. You don’t have to collect anything. | |||||||||||||||||||||||
| ▲ | FarmerPotato 3 hours ago | parent | next [-] | ||||||||||||||||||||||
> My kids have a photographic memory of each of those special pieces and which set they came from. They’ll remember them and search until they find that exact piece I had the same skill (still do). Imagine following the instructions the first time. A part you're encountering for the first time stimulates the memory. I knew my collection like a dragon's hoard. For instance, I owned twelve white 1x2 tiles, all from Coast Guard Station, so that was the limiting piece when building tiny space-fighters... | |||||||||||||||||||||||
| ▲ | johnisgood 5 hours ago | parent | prev [-] | ||||||||||||||||||||||
Off-topic, but: > My kids have a photographic memory How do you know it is photographic memory? More than one of your kids have it? Do you know why or what may have contributed to its development? | |||||||||||||||||||||||
| |||||||||||||||||||||||