| ▲ | _ink_ 3 hours ago | |
> Robux - has very, very different exchange rates, depending on whether you want to buy Robux from the company, or you want to get a payout and convert your Robux to real money. Wtf? That should not be legal. | ||
| ▲ | roysting 2 hours ago | parent | next [-] | |
The best you could hope for is regulation of the delta or maybe enforcement of markets. The problem is really that such abuse is a kind of debt bondage, you have no other choices but essentially the Roblox company store. It’s a newish form of the same abuse due to the nature of tech, game addiction, and the decay of culture and society; but it’s also why society has not developed a response against that particular practice any more than the corrosive and addicting nature of “games” that are essentially not much different than gambling, only more legal and across a wider user base. I have a theory that much of the gambling industry in the USA has atrophied because the “investors”, aka, the corrupts and rotten people of the gambling industry that are/came from organized crime, have moved into “gaming”. I have specific reason to believe that was a general trend beyond specific cases. For example, people who’s job was to develop extremely addicting slot machine “games” both visually and in their manipulation of addiction patterns, i.e., how to push and milk someone to the limit before they can be pulled back into the gamblers fallacy. But now I’ve gotten way off topic…but not really. It’s all dark, evil patterns; using game addiction to exploit the capture through debt bondage. | ||
| ▲ | wvbdmp 40 minutes ago | parent | prev [-] | |
It would be legal to never pay it out in real money at all, if other marketplaces are any indication. Like “store credit” or gift cards. You can’t get it out of the walled garden and the walled garden unilaterally controls the value. | ||