| ▲ | pjmlp 3 hours ago | |
It is kind of nice for indie games, unfortunately it is kind of stuck in what XNA 4.0 had as API surface. And it used to be there was still some dependency on old XNA plugins for assets pipeline on Visual Studio. No idea where this stands now. However it was yet another example of community standing up for the anti-.NET sentiment at Windows/XBox teams, when the persons involved left XBox team, XNA was quickly replaced by DirectX TK. "The billion dollar decision that launched XNA" | ||