| ▲ | Show HN: Reviving a 20-year-old puzzle game Chromatron with Ghidra and AI(quesma.com) | |
| 11 points by stared 2 days ago | 4 comments | ||
Play: https://p.migdal.pl/chromatron-oxide/ Repo: https://github.com/stared/chromatron-oxide/ (educational purpose only) The original: https://www.silverspaceship.com/chromatron/ Full story in the blog post. | ||
| ▲ | duskwuff 21 minutes ago | parent | next [-] | |
The source code to Chromatron was made available on the game's forum at one point. Here's a copy I saved: https://gist.github.com/duskwuff/513e2b4f38b3db2e060c8611ebf... A couple of helper functions are missing, but nothing terribly important. | ||
| ▲ | xnx an hour ago | parent | prev | next [-] | |
Similar recent project for Skyroads: https://github.com/ammaarreshi/SkyRoads-Codex | ||
| ▲ | alberto-m a day ago | parent | prev | next [-] | |
Excellent article, thanks! | ||
| ▲ | casey2 an hour ago | parent | prev [-] | |
Very nice. But "Models excel at code, but not at visual inspection" is limited, Claude excel's at code cause that is anthropics main focus. Google will leapfrog them soon. I could never see Claude doing this without a human in the loop, while Google has probably already reverse engineered a good chunk of the software available on the web | ||