| ▲ | haolez 9 hours ago | |
> having a single large persistent world-shard with minimal functional instancing What do you mean by this? | ||
| ▲ | throwway120385 9 hours ago | parent [-] | |
Eve has every player on the same global system, and "shards" only by running the code for a particular system on a particular server. As a result, if you're in Eve Online every other player has some influence on you however minute. | ||