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jdwithit 13 hours ago

Very cool work! This is giving me a big nostalgia hit, as a LONG time ago (when UO was a current game ;) I maintained a C++ UO emulator called UOX3. To be clear I absolutely did not initially develop it or even write any particularly large or difficult features. I just took over maintaining the codebase, taking patches and cutting releases, managing the community, that sort of thing. The original author decided to step away and I had apparently been enough of a busybody in the tool's community that he tapped me to lead it for a while. I also helped some Canadian guy with money, hardware, and bandwidth to burn run a private server based on UOX. Both were delightful experiences and I learned a ton.

In hindsight I am very glad Origin was not overly litigious and didn't send the FBI to my house for "hacking" their game.

squidleon 12 hours ago | parent [-]

That’s awesome to hear! Actually UOX3 is one of the inspirations behind Moongate. The way it approached the server architecture and scripting was really interesting and it influenced some of the ideas I’m exploring in the project.

Projects like UOX3 are a big part of the history of the Ultima Online emulator scene, so it’s great to hear from someone who helped maintain it.