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VorpalWay 15 hours ago

Compilers and test suits do scale (at least for C/C++ and Rust, which is what I work with). But I think the parent comment referred to consumer applications: games, word processing, light browsing, ...

(Though games these days scale better than they used to, but only up to a to a point.)

I find that most tools I write for my own use can be made to scale with cores, or run so fast that the overhead of starting threads is longer than the program runtime. But I write that in Rust which makes parallelism easy. If I wrote that code in C++ I would probably not bother with trying to parallelize.

rafaelmn 12 hours ago | parent [-]

But those tools aren't really compute bound anyway - you're not buying a workstation to do them, you're getting a consumer laptop or a tablet.

loeg 10 hours ago | parent [-]

And that consumer device should have ECC! That's the whole discussion here.

zadikian 10 hours ago | parent [-]

It's confusing because a few comments up is "for the vast majority of people single core performance is all they care about, it's also cheaper" which is unrelated to ECC.

loeg 9 hours ago | parent [-]

I think it's coherent -- it's an argument for why most people don't want to buy Workstation class products just to get ECC. (Prices scale with core count. Not linearly, but still.)