| ▲ | VorpalWay 15 hours ago | |||||||||||||||||||||||||
Compilers and test suits do scale (at least for C/C++ and Rust, which is what I work with). But I think the parent comment referred to consumer applications: games, word processing, light browsing, ... (Though games these days scale better than they used to, but only up to a to a point.) I find that most tools I write for my own use can be made to scale with cores, or run so fast that the overhead of starting threads is longer than the program runtime. But I write that in Rust which makes parallelism easy. If I wrote that code in C++ I would probably not bother with trying to parallelize. | ||||||||||||||||||||||||||
| ▲ | rafaelmn 12 hours ago | parent [-] | |||||||||||||||||||||||||
But those tools aren't really compute bound anyway - you're not buying a workstation to do them, you're getting a consumer laptop or a tablet. | ||||||||||||||||||||||||||
| ||||||||||||||||||||||||||