| ▲ | lavela 15 hours ago | |||||||
The shifts between flags will correlate with date of birth though, or do you think someone turning 16 or 18 will wait a year or two to switch to more adult content for privacy? Also I'd guess the tech industry would push for more specific age buckets. Games already have PG ratings and similar in different countries, I don't see the issue there. Web content could set a age appropriateness header and let browsers deal with it, either for specific content or for the whole website if it relies on e.g. addictive mechanics. Applications is a wide field, but I'd be interested in specific examples where you think it wouldn't work. | ||||||||
| ▲ | idle_zealot 15 hours ago | parent [-] | |||||||
> Applications is a wide field, but I'd be interested in specific examples where you think it wouldn't work. Sure. Take a game with voice chat. Child mode disables voice chat. How does the game, which presumably uses a load of telemetry, avoid incidentally leaking which users are children via the lack of voice telemetry data coming from the client? It's probably possible, but the fact is we're talking about third party code running on a computer, and the computer running different code paths based on some value. The third party code knows that value, and if it has internet access can exfiltrate it. In that sense, if there's an internet connection, there's not a meaningful difference between "the OS tells the service/app your age rating preference" and "the OS changes what it displays based on your age rating preference." Though while I'm throwing out fantasy policies we could solve this by banning pervasive surveillance outright. | ||||||||
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